Review – Pikmin 2
The launch of Pikmin was a reasonable success for Nintendo, especially considering it was a new license. It wasn’t quite the numbers that Mario Sunshine or The Legend of Zelda: Wind Waker pulled, but it did push over […]
The launch of Pikmin was a reasonable success for Nintendo, especially considering it was a new license. It wasn’t quite the numbers that Mario Sunshine or The Legend of Zelda: Wind Waker pulled, but it did push over […]
Way, way back during the Nintendo DS’s post-launch software drought, I was hungry for games. My mother, as awesome as she is, caught a copy of the DS version of Urbz: Sims in the City […]
I grew up in a small rural town, population somewhere below 2000 (the signage was never quite clear on the number). The pervasive boredom of growing up in an area with no consistent social scene […]
In 2003, 3DO folded like a card table. The company had struggled since its inception as a division of EA, starting with a botched console release that few people remember before transitioning to software-only. There […]
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