Review – The Urbz: Sims in the City
I grew up in a small rural town, population somewhere below 2000 (the signage was never quite clear on the number). The pervasive boredom of growing up in an area with no consistent social scene […]
I grew up in a small rural town, population somewhere below 2000 (the signage was never quite clear on the number). The pervasive boredom of growing up in an area with no consistent social scene […]
The console port of the original The Sims was okay. It did what it had to do, which was translate the game to console, while also adding on some extra features, like a light story […]
When The Sims launched on PC in 2000, it quickly established itself as a landmark title. It was the first major success for Maxis since SimCity 2000’s 1993 release, selling somewhere in the neighbourhood of […]
Lost in the mists of gaming trivia is the useless fact that Animal Crossing and Star Fox Adventures were released for Gamecube a week apart in 2002: September 15th and 23rd, respectively. I don’t recall […]
In 2003, 3DO folded like a card table. The company had struggled since its inception as a division of EA, starting with a botched console release that few people remember before transitioning to software-only. There […]
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